Jeck Jims' 2.2 3D Models (2024)

V1.45 Shadow the Hedgehog​

Jeck Jims' 2.2 3D Models (1)

I feel like I have less and less to say with each update. Here's Shadow. Huge shout-outs to Inazuma obviously, I wouldn't have been able to reach the quality in animations and poses without his sprites. This shadow supports all the bells and whistles supported in Inazuma's mod. Enjoy!

Jeck Jims' 2.2 3D Models (2)

Also on a smaller note - Mighty has gotten a slight touchup in his texturing for his face. :)

NEW FOLDER STRUCTURE

Now that models are included with SRB2 as of 2.2.7 I've made the decision to separate out all models that are for MODs. So any model that is not for a Vanilla asset is going to be found within their respective folders inside the VDLC folder. So the path to Mighty's model would be "SBR2 V2.2.7/Models/VDLC/PLAY/MIGHTY.md3".

Jeck Jims' 2.2 3D Models (3)

I apologize if this messes with anyone who likes to move things around- but with the sheer amount of files I'm dealing with - I need to keep them separated for my own sanity. Please understand I do this so I can have an easier time myself making new content for you.

DOWNLOADS​

I have included TWO downloads this time.
FULL Will give you all of the models included with SRB2 v1.1.7+all of the MODs-specific models found here (VDLC.)
PATCH Includes just the extra models found only here and can be installed just by adding VDLC to you Models folder and replacing your models.dat. (this download also includes a .txt file with just the .dat entries needed to merge this in vanilla's set.)
I don't recommend installing any of this overtop previous versions of my model packs other then the set included with v2.2.7. Since I've moved mod models' locations- you would have extra unused files in the old slots taking up useless space.

For those interested- here's what has been updated since v1.2.

-Team Rings for CTF
-Blue Sphere for NiGHTS
-Brak Eggman has been updated to use the same model used for the sprites' prerendering- With a texture overhaul by myself.

3D Models for SRB2... are Official?!

As those on the Discord may already know, as of the upcoming 2.2.7 version of SRB2 models will be included with the game by default. All of the updates and such that come with official release(s) are included here- and probably will continue to be for now just for ease of access. Whenever I update here- it should be a simple process to merge with the official models. Just download and extract the v1.2 model .zip from here into your root SRB2 folder. (Where SRB2win.exe is located.) If it asks you if you'd like to overwrite existing files, you should answer yes.

Still Saturn-Inspired, but no longer Saturn-limited.

Some may be quick to point out how most of the cast has been overhauled since 2.1, and you'd be correct. While I still take heavy inspiration from official Sega Saturn titles, I discovered how just a little bit more detail, polish, and creative liberties could get these to fit with SRB2. Following SRB2's designs and colors really make these feel like models made for this game, rather then another game's assets tossed into it. For those looking for 100% accurate Saturn nostalgia, look forward to Chripsy's Pointy Sonic, which I will also be supporting with it's own model down the road.

What's included?​

As usual initial released are minimalist, with very few extra characters being supported, but hopefully there's enough to keep you all entertained while I update other characters and assets to 2.2.

-All the vanilla included characters are completed
-All vanilla badiks (excluding turrets)
-All bosses, including Metal Sonic and Fang
-Most intractable objects
-Eggpack
-EggRobo
-Silver
-Blaze
-Neo Sonic
-Modern Sonic
-Yoshi
-Werehog
-Mighty
-Ray
-RocketMetal
-Modern Monitors
-Enemy Variations

Recommended Settings​

Please don't ignore this, this is important and I will ignore you and your issues you have for not using these recommended settings.

Jeck Jims' 2.2 3D Models (4)

I only support the interpolation settings of "SOMETIMES" or "NEVER" expect visual errors if using "ALWAYS." I also optimize these models for the Model Lighting "OFF" option, as I dislike the ambient 'lighting' SRB2 applies.

How to I use these?

-Make sure your game is in OpenGL Mode, now in 2.2.1 you can swap renders in Video Settings.
-Go into video settings>"OPENGL OPTIONS", and Change Models to "ON."

CHANGELOG

V1.4 ChrispyChars and RChars.Pointy Sonic, Fluffy Tails, Metal Knuckles, and Tails Doll. Merry Christmas!
V1.3 Rouge and folder structure change.Remade Rouge for the most part- all new animations from the 2.1 version.
V1.2 Mighty, Ray, RocketMetal, and Misc. polish and updated support for mods.We got Mighty and Ray here, was really holding out for newer high quality mods for these characters but for now I'll release these, and just update them if need be in the future.
RocketMetal is also here- not much this say- mostly a "why not" addition considering it's lower effort.
On top of these guys- this update comes with updates to all of the Vanilla cast, some bigger then others, as well of some updates to scenery objects and enemies.
Some smaller details here

-corrected compatibility with Neo Sonic, Modern Sonic and Werehog.
-Blaze now has a proper "Burning Blaze" super form.
-Polished animations for Sonic
-Tails has a completely redone walking animation.
-Knuckles has a completely redone walking animation, and new swimming frames.
-Amy got new shoes, and some color/texture polish.
-Metal Sonic has almost an entirely new meshes for his body, arms, legs, and hands. His was also completely reanimated from scratch. Color corrections as well.
-Fang has got a huge color correction overhaul, and minor animation polish.
-Normal Rings are now modeled.
-Misc other stuff.

V1.1 Werehog and Yoshi Two new Character models added, CTF Monitors Fix, Amy Hug support, various tweaks.
V1.0.2
Small Patch correcting an oversight with Eggrobo for the battlemode mod.
V1.0.1 Modern Sonic Support has been added to the pack, simply download the patch and replace your files with the new ones.

What's next?​

I plan to finish porting/updating characters as they are released in the Message Boards. I promise I have more characters just waiting on the sidelines waiting to be released, out of respect I continue to wait on their Mod Creators to finish and release up before I can. Shadow is a notable example.
For Mods, Sugoi 1-3 are given, and any other notable mods that come out.

BUGS

These are not my fault, and it's no use complaining in this thread about them.
-NiGHTs mode rotations on custom characters; NiGHTs requires a separate lump in characters wads for models to rotate correctly. Character creators, see the vanilla cast's files and check for "SPRTINFO." Add one to your character if you want it's model to not look like an Arwing.
-Fang; due to naming conflicts, if you switch renderers to OGL after launching in software, the playable Fang will use his sprites rather than the model. Your game must launch in OGL to use Fang's Model

Attachments

  • srb20000.jpg

    134.4 KB· Views: 284,488

  • srb20199.png

    30.9 KB· Views: 9,143

  • srb20242.png

    34.2 KB· Views: 7,963

  • srb20699.png

    37 KB· Views: 8,060

  • srb20775.png

    36.3 KB· Views: 7,696

  • srb20787.png

    145.4 KB· Views: 6,918

  • srb20808.png

    156.9 KB· Views: 8,038

  • srb20830.png

    87.2 KB· Views: 10,040

  • srb20844.png

    26.6 KB· Views: 8,683

  • srb20259.png

    306.8 KB· Views: 9,916

  • srb20465.png

    9 KB· Views: 6,399

  • srb20113.jpg

    153.8 KB· Views: 11,778

  • srb20866.png

    55 KB· Views: 17,957

  • srb20008.png

    13.3 KB· Views: 20,897

  • werehog.gif

    130.6 KB· Views: 68,691

  • Yoshi.gif

    112.3 KB· Views: 66,185

  • srb20124.png

    47.9 KB· Views: 6,643

  • srb20096.png

    150.7 KB· Views: 7,640

  • Amy Update.png

    30.8 KB· Views: 4,715

  • Fang update.png

    16.6 KB· Views: 4,461

  • Metal-Update.png

    21.8 KB· Views: 5,088

  • Tails-Walk.gif

    7.9 MB· Views: 6,268

  • Knux-Walk.gif

    5.9 MB· Views: 11,248

  • Amy-Walk.gif

    6.8 MB· Views: 6,085

  • Swimming K.gif

    2.8 MB· Views: 4,259

  • RINGS!.gif

    3.4 MB· Views: 4,245

  • SpikeBalls.png

    54.7 KB· Views: 5,250

  • Emeralds Update.png

    50 KB· Views: 4,459

  • Turrents!.png

    21.2 KB· Views: 4,673

  • Mighty.gif

    209.3 KB· Views: 59,631

  • Ray.gif

    221.6 KB· Views: 61,289

  • RocketM.gif

    296.8 KB· Views: 66,585

  • MightyRay.png

    39.6 KB· Views: 7,643

  • Metal and Rocket.png

    30.8 KB· Views: 8,182

  • ModernSonic V5.png

    25.2 KB· Views: 9,087

  • Neo Sonicv2.0.gif

    3.8 MB· Views: 10,489

  • Burning Blaze.png

    36.2 KB· Views: 7,725

  • rouge.gif

    204.9 KB· Views: 61,799

  • ROUGEFLY.png

    30.4 KB· Views: 5,594

  • Folder Structure.png

    34 KB· Views: 687,245

  • Blue.png

    38.5 KB· Views: 4,521

  • Sphere.png

    45.9 KB· Views: 4,204

  • BRak.png

    37.4 KB· Views: 7,943

  • PS.gif

    240 KB· Views: 34,687

  • FT.gif

    215.7 KB· Views: 23,794

  • MK.gif

    284.2 KB· Views: 19,848

  • TD.gif

    245.1 KB· Views: 20,332

  • SHADOW.gif

    249.8 KB· Views: 502,460

  • Goshad.gif

    6.6 MB· Views: 7,779

  • DreamTeam.png

    56.1 KB· Views: 6,654

  • Jeck Jims' 2.2 Models v1.45(FULL).7z

    6.2 MB· Views: 95,663

  • Jeck Jims' 2.2 Models v1.45(PATCH).7z

    3.6 MB· Views: 40,260

  • srb20036.gif

    8 MB· Views: 474,853

Jeck Jims' 2.2 3D Models (2024)

FAQs

Why is 3D Modelling hard? ›

One of the primary challenges in 3D Modeling is mastering the technical aspects of the software and tools. Most 3D modeling applications are feature-rich and complex, requiring users to become proficient in various functions, such as Modeling, texturing, lighting, and rendering.

Is Sonic Robo Blast 2 3D? ›

SRB2 is closely inspired by the original Sonic games from the Sega Genesis, and attempts to recreate the design in 3D. While SRB2 isn't fully completed, it already features tons of levels, enemies, speed, and quite a lot of the fun that the original Sonic games provided.

How hard is it to make a 3D model character? ›

Model Complexity

The more complex the model, the longer it will take to create. Simple primitive shapes may only take an hour or two. But a highly detailed character with facial expressions could take weeks or months of dedicated work. The number of polygons, vertices, and textures impact complexity as well.

Who is the fastest character in SRB2? ›

Sonic the Hedgehog

Due to his speed, Sonic is more difficult to control than the other characters, but when used correctly, he is able to find his way across stages rapidly.

What is the oldest version of SRB2? ›

SRB2 TGF. SRB2 TGF was the first version of SRB2. Unlike the current incarnation, it was a 2D game created in The Games Factory, like its predecessor. It was discontinued when SRB2 was moved to the Doom engine in 1998, but many of its level themes and graphics were retained.

Is 3D harder than drawing? ›

Whether 3D modeling is easier than drawing depends on the individual's skills and preferences. Some people find 3D modeling easier than drawing, while others may find the opposite to be true.

Is 2D or 3D harder? ›

3D animation often presents a steeper learning curve and requires a broader skill set compared to 2D animation. As 3D animation software is often more complex and feature-rich, animators need to learn various tools and techniques.

What is the hardest 3D software to learn? ›

Blender 3D is a powerful and versatile software for 3D modeling, animation, and rendering. (Oh and did you know that is is free??) However, it has a reputation for being challenging for beginners to learn due to its steep learning curve and complex interface.

Is SRB2.org safe? ›

Antivirus programs aren't familiar with SRB2's files, so they tend to give false positives. SRB2 has been malware-free since 1998, but feel free to scan our files anyway!

Is SRB2 finished? ›

While SRB2 isn't fully completed, it already features tons of levels, enemies, speed, and quite a lot of the fun that the original Sonic games provided.

How to get OpenGL mode in SRB2? ›

The OpenGL renderer can be enabled with the command line parameter -opengl . Since v2. 1, SRB2 comes with a batch file that automatically starts the game in OpenGL mode.

Is it hard to make 3D models? ›

Honestly, the 3D modeling process is pretty complex so you have to understand 3D modeling basics first, then choose and try good 3D modeling software for beginners, and only then, come up with your first model.

Can I 3D model myself? ›

3D scans can be taken with a proprietary 3D scanner, a cell phone with a specific app, or a photogrammetry rig with many cameras around a focus point. Once the scan is complete, the images taken by the cameras are then processed by a computer and strung together to form a three-dimensional scene that can be 3D printed.

What is the salary of a 3D character model? ›

How much does a 3D Character Artist make? As of Aug 7, 2024, the average annual pay for a 3D Character Artist in the United States is $120,531 a year. Just in case you need a simple salary calculator, that works out to be approximately $57.95 an hour. This is the equivalent of $2,317/week or $10,044/month.

How to make a 3D model of a drone? ›

How To Create A Drone 3D Model
  1. Get a drone with a high quality camera. ...
  2. Set your ground control points (GCPs). ...
  3. Set up your drone camera and automate flight paths. ...
  4. Make sure you survey on a clear day. ...
  5. Set up your data in drone 3D modeling software.

How do I enable 2D mode in SRB2? ›

2D mode is enabled for a map by adding the keyword 2D to the TypeOfLevel parameter of its level header. It must be combined with a gametype. 2D mode is rarely used with any other gametype than Single Player, and previous attempts of making 2D Match and CTF stages were generally considered to be of bad quality.

Top Articles
College Basketball Picks and Predictions at OddsTrader
College Basketball Picks - Free NCAA Predictions & Odds | SCP
Fiskars X27 Kloofbijl - 92 cm | bol
Where are the Best Boxing Gyms in the UK? - JD Sports
Terraria Enchanting
Gabrielle Abbate Obituary
What Happened To Father Anthony Mary Ewtn
Geometry Escape Challenge A Answer Key
Maxpreps Field Hockey
Keurig Refillable Pods Walmart
Craigslist Farm And Garden Cincinnati Ohio
Google Feud Unblocked 6969
Mail.zsthost Change Password
Aberration Surface Entrances
Beebe Portal Athena
Roof Top Snipers Unblocked
Sadie Proposal Ideas
Kayky Fifa 22 Potential
Diakimeko Leaks
Happy Life 365, Kelly Weekers | 9789021569444 | Boeken | bol
Del Amo Fashion Center Map
Panola County Busted Newspaper
Craig Woolard Net Worth
Bay Area Craigslist Cars For Sale By Owner
Albert Einstein Sdn 2023
Watson 853 White Oval
Craigslist Fort Smith Ar Personals
Bfsfcu Truecar
Cvs Sport Physicals
Calvin Coolidge: Life in Brief | Miller Center
Ff14 Sage Stat Priority
Bursar.okstate.edu
Phone number detective
Golden Tickets
John F Slater Funeral Home Brentwood
Boggle BrainBusters: Find 7 States | BOOMER Magazine
The best Verizon phones for 2024
Tugboat Information
Elisabeth Shue breaks silence about her top-secret 'Cobra Kai' appearance
Vision Source: Premier Network of Independent Optometrists
Daly City Building Division
Armageddon Time Showtimes Near Cmx Daytona 12
Umd Men's Basketball Duluth
Todd Gutner Salary
Thotsbook Com
Uc Davis Tech Management Minor
Watch Chainsaw Man English Sub/Dub online Free on HiAnime.to
Catchvideo Chrome Extension
Barback Salary in 2024: Comprehensive Guide | OysterLink
Is My Sister Toxic Quiz
Lake County Fl Trash Pickup Schedule
Coors Field Seats In The Shade
Latest Posts
Article information

Author: Terrell Hackett

Last Updated:

Views: 6645

Rating: 4.1 / 5 (52 voted)

Reviews: 83% of readers found this page helpful

Author information

Name: Terrell Hackett

Birthday: 1992-03-17

Address: Suite 453 459 Gibson Squares, East Adriane, AK 71925-5692

Phone: +21811810803470

Job: Chief Representative

Hobby: Board games, Rock climbing, Ghost hunting, Origami, Kabaddi, Mushroom hunting, Gaming

Introduction: My name is Terrell Hackett, I am a gleaming, brainy, courageous, helpful, healthy, cooperative, graceful person who loves writing and wants to share my knowledge and understanding with you.