Island Sanctuary Pasture Guide (2024)

Last updated on Oct 04, 2023 at 16:00by Shikhu22 comments

This page contains everything related to hunting animals and raising themin your pasture in FFXIV's island sanctuary mode. It includes information suchas the best pasture setups for animal leavings and animal capturing informationsuch as rare critter spawn times, weather requirements and locations.

1.

Animals and Your Island Pasture

Animals play a vital role in your island, capturing them is a sourceof experience but more importantly these animals can be placed insidea pasture where they can be harvested every day for useful workshopmaterials.

The animals in the pasture can be fed food to increase their mood and provideextra materials, pasture can later be upgraded to provide more space.

The best part is that the animals can also be petted.

Island Sanctuary Pasture Guide (1)

Petting provides no benefit but is regardless a fan favourite feature.

There are also rare animals such as the alligator shown above and rarevariants such as the yellow coblyn in the image. These have strict time andweather requirements like big fishing and these animals can more easily getaway while trying to capture them.

2.

Hunting Animals Around The Island

Animals come in three sizes. Small, medium and large. To catch these animals youneed the correct restraint and to also be on the "capture" mode using yourindex (new hud icon). These restraints also have rank requirements to unlock.

Island RankCabin RankSeafarer's Cowries RequiredFeatures Unlocked
Tutorial10Initial pasture Unlock
421000+5 pasture animals
731500+10 pasture animals, mammet Pastureworkers tools(automation)
2040Flawless Net, Restraint and Soporifics which guarantee you catch an animal first try.

All restraints are a one-time use so have a small handful at the veryleast before attempting to capture anything especially rare animals. Somerare animals can end up requiring 10-20+ restraints in one window and can stillget away after!

Different animals give different rewards while in your pasture so plan yourcatches accordingly. If you have no more pasture space the game will allow youto change what animals you keep.

You can have a maximum of 5/10/20 animals depending on your upgrade level.

Listed below are a lists of animals sorted by their requirements. Any animalsthat have time/weather requirements can be obtained multiple times and willrespawn in their next window unless it is a unique animal where the respawnis not always guaranteed.

Using Lalachievements can be useful to check the weather and time based animals much like you woulduse a timer site for big fishing.

Normal animals are always available:

AnimalSizeLocationNormal MaterialRare Material
Lost LambS20,23FleeceMilk
Opo-OpoS20,26ClawFur
ApkalluS19,11FleeceEgg
Ground SquirrelS15,19ClawFur
CoblynS20,13FangCarapace
Wild DodoM16,12EggFeather
Island DoeM21,19FurMilk
ChocoboM20,21FurFeather
Glyptodom PupM30,11CarapaceClaw
AurochsL12,17MilkHorn
Island NannyL26,24MilkHorn
Blue BackL28,28EggFeather
Quartz SprigganSSpread Through CavesFangFur
Wild BoarL18, 16FangHorn

Rare animals that are exclusively time bound:

AnimalSizeLocationTimeNormal MaterialRare Material
GlyptodonM31,1112am-3amClawCarapace
Island Billy (Island Nanny Variant)L26,223am-6amHornFleece
Lemur (Opo-Opo Variant)S20,266am-9amFurClaw
Star Marmot (Ground Squirrel Variant)S15,199am-12pmFurClaw
Apkallu of ParadiseS19,1112pm-3pmEggFleece
Dodo of ParadiseM16,123pm-6pmFeatherEgg
Stag (Doe Variant)M20,196pm-9pmFurHorn
Amethyst SprigganS28,16 or 24,19 Cave9pm-12amFurFang

Rare animals that are exclusively weather bound and will always appearduring that weather:

AnimalSizeLocationWeatherNormal MaterialRare Material
Oreny Karakul (Lost Lamb Variant)S20,23FairMilkFleece
Yellow CoblynS27,19FogCarapaceFang
Black ChocoboM13,11ClearFeatherFur
Grand Buffalo (Aurochs Variant)L12,17CloudsHornMilk
Gold BackL31,28RainFeatherEgg

Unique animals: These have no normal variant and have both a weather andtime requirement.:

AnimalSizeLocationWeatherTimeNormal MaterialRare Material
BeachcombS18,13Rain12am-3amCarapaceClaw
AlligatorL17,24Showers6am-9amClawFang
GoobbueL33,16Clouds9am-12pmFangClaw
PaissaM24,28Fair12pm-3pmClawFleece
TwinklefleeceS21,21Fog6pm-9pmFleeceFur
Morbol SeedlingS19,19Clouds3am-6amCarapaceFang
Tiger of ParadiseM15,14Fair6pm-9pmFangFur
GriffinL15,22Clear3pm-6pmFeatherClaw
AlkonostM23,30Clear9pm-12amFeatherEgg
FunguarS20,27Rain3pm-6pmFleeceFur
Boar of ParadiseL17,16Showers9am-12pmHornFang
Weird SprigganL24,18 CaveFog12am-3pmFangFur
AdamantoiseL32, 12Fog12pm-3pmCarapaceClaw
Grand DoblynL24, 21 CaveFair3am-6amFangCarapace
PteranodonL25, 16Clear9am-12pmClawHorn
MorbolL29, 24Showers9pm-12amFangCarapace

As you may notice, the materials on the rare animals are often the same asnormal, but the order has been switched. The chances of gaining the additionalrare leaving actually change depending on the mood of the animal.

MoodRare Leaving Chance
Gleeful80%
Chipper50%
Content25%
Unhappy15%
Hostile0%

3.

Pasture Basics

During the tutorial you will unlock the pasture as a means to obtainanimals to care for and feed to raise their mood. Every day at the daily resetyou will obtain one or two materials per animal based on the drop tables above.Animals can also be nicknamed inside of the animal management menuby right clicking or pressing square on an individual animal.

You can confirm your daily reset via the workshop, each animal is guaranteedto drop one of the two available materials in the drop tables and then has a chancebased on their mood to drop the other material.

Like gardening, animals only need to be tended to and fed once a day butcan be available to feed after around six hours. If not fed daily their moodwill begin to drop therefore decreasing your yields. When using the automatefeature they will be fed at your reset time.

Island Sanctuary Pasture Guide (2)

When looking in the pasture management menu an animals mood may seemconfusing, please see below what each mood means:

Island Sanctuary Pasture Guide (3)

There are three different types of animal feed available. Different foodcan raise an animals mood by different levels and also have different caps.

FoodMood increaseMaxAmount Obtained Per craft
Island Sweetfeed+1Content (Cloud)3
Island Greenfeed+2Chipper (Cloudy Sun)3
Premium Island Greenfeed+2Gleeful (Sun)3

The most efficient feed is actually the Island Greenfeed. The mood increaseto gleeful does not provide a large enough benefit to pay for the crops. Youcan instead grow in your farm just enough food for the greenfeedand use the rest in the workshop before exporting what remains. Just be carefulnot to go under 60 of a single item.

Island Farming Guide

4.

How To Upgrade Your Pasture, Requirements and Costs

Your pasture needs two things to upgrade, Seafarer's Cowries and cabin rank.Seafarer's Cowries come from mainly your workshop and you can increase the cabinrank over time as you rank up your island.

Island RankCabin RankSeafarer's Cowries RequiredUpgrade TimeMax Animal LimitFeatures Unlocked
Tutorial1005Initial Pasture Unlock
4210002 Hours10First limit increase
7315004 Hours20Second limit increase, Mammet-sized Pastureworkers Tools (automation)

As shown above, the final upgrade gives you access to automation making iteasier to manage your animals and automatically feeding them.

To craft the tools for automation you need the following:

  • Island Log x 6
  • Island Copper Ore x 6
  • Island Tin Sand x 6
  • Island Hemp x 6

At rank 7 you should have an abundance of these materials easily.

4.1.

Automating Your Animals At Max Rank

Once these tools have been crafted you can right click or press squareinside the pasture management menu to select any animal you want to automate.This will then cause the mammets to take care of the animals instead, collectingmaterials and feeding when needed. There is even the ability to collect allat once.

This costs 10 Seafarer's Cowries a day(200 a total per day) to automate feed and collection.This will stop if you run out of cowries or reach a limit of 20 items peranimal. The animals will be fed once a day with the feed you choose and haveavailable.

I would not recommend this until you are at the stage of automating yourcrops and everything else is upgraded. The Seafarer's Cowries are more useful in thefarm where not harvesting the crops instantly results in you slowly driftingout of sync.

Once you do have a comfortable amount of cowries you certainlyshould automate this. It is very convenient.

5.

Recommended Pasture Animal Combinations

Depending on your preferences for certain animals or the rare animals,listed below are 2 different layouts. One of which aims to optimise youraverage leavings based on their frequency in the workshop while the otheraims to do similar but with the rare animals.

5.1.

All Unique Animal Pasture

This layout aims to provide as large a range of rarer animals for your pastureas possible. If you have a preference over a specific animal that you door do not want feel free to change it as ultimately this layout is focusedmore so around completionism and collecting rare animals.

There are 16 unique animals with an additional 13 rare. Due to only 1rare animal offering Milk, this layout uses the 16 unique animals and then normalanimals to make up the difference in materials. You do gain enough milk tobe above the minimum requirements but make sure you have a buffer, primarilyof milk and fur, just in case one week uses say 40 milk.

AnimalNormal MatRare Mat
AlkonostFeatherEgg
AlligatorClawFang
BeachcombCarapaceClaw
FunguarFleeceFur
GobbueFangClaw
GriffinFeatherClaw
Morbol SeedlingCarapaceFang
PaissaClawFleece
Tiger of ParadiseFangFur
TwinklefleeceFleeceFur
Weird SprigganFangFur
Boar of ParadiseHorn Fang
AdamantoiseCarapaceClaw
Grand DobylnFangCarapace
PteranodonClawHorn
MorbolFangCarapace
Ornery KarakulMilkFleece
AurochsMilkHorn
Apkallu of ParadiseEggFleece
Island DoeFurMilk

5.2.

Optimised Non-Rare Pasture

This is the layout most optimised to give you a fair spread of leavings basedon how frequently crafts using these leavings will appear inside of the workshop.This only uses common critters to make it easy to set up your pastures.

AnimalNormal MatRare Mat
2 x ApkalluFleeceEgg
1 x AurochsMilkHorn
2 x ChocoboFurFeather
2 x CoblynFangCarapace
3 x Glyptodon PupCarapaceClaw
1 x Island DoeFurMilk
1 x Island NannyMilkHorn
2 x Lost LambFleeceMilk
3 x Opo-OpoClawFur
2 x Wild BoarFangHorn
1 x Wild DodoEggFeather

6.

Changelog

  • 04 Oct. 2023: Updated for 6.5.
  • 29 May 2023: Updated for 6.4.
  • 14 Jan. 2023: Updated for 6.3.
  • 26 Aug. 2022: Guide added.

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